Place the "uppr_diff_008_b_whi.ytd" to it (from mod_files folder) 圆4/models/cdimages/patch4ng.rpf/player_zero folder and mods/update/圆4/dlcpacks/patchday4ng/dlc.rpfģ) Using OpenIV navigate to /mods/圆4v.rpf/models/cdimages/streamedpeds_players.rpf/player_zeroĤ) Move all files from mod_files/streamedpeds_players/ to the folder above.ĥ) Now navigate to /mods/圆4v.rpf/models/cdimages/streamedpedsprops.rpf/player_zero_pĦ) Move all files from mod_files/streamedpedsprops/ to the folder aboveħ) Using OpenIV open the copied patchday4ng rpf file (dlc.rpf) and go to I tried my best to find closest looking models in V*Ģ) Copy "patchday4ng" folder from update/圆4/dlcpacks to /mods folder. *Because its just a texture mod there are some differences clothes models. It may seem different because of different game engine and how light works* *The texture colours in original outfits and in my mod are the same. *Tommy's face that you can see in the screens is a different mod made by lunchxbles* It also adds a simple texture change for Michael's face and hair to make him look a little closer to Tommy. This simple mod adds almost all (11 out of 12) skins avaliable to Tommy Vercetti in Vice City for Michael De Santa.
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